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Number of like terms found for Aslan: 4

Aslan

A race of intelligent beings with an established interstellar dominion spinward and rimward of the Imperium; in addition large numbers have settled within the Imperium. Aslan stand roughly human-sized, averaging 2.0 metres in height and weighing about lOOkg. They are descended from fourlimbed, upright, bipedal carnivore/pouncer stock originally adapted to a solitary arboreal existence. The earliest Terran explorers saw in them a vague resemblance to the Terran lion, and they have been described (by Imperials) as lion- like ever since, although there is very little true similarity. The derivation of the word Aslan is unknown. There are two sexes, male and female. The most notable difference is the increased size and mane of the former. Females outnumber males by 3 to 1. Aslan have a highly specialised dewclaw under each thumb which folds back jackknife fashion into a horny covering in the base of the thumb and palm. A vast Aslan dominated region (the Aslan Hierate) lies far to rimward, but Aslan themselves have ranged well beyond its borders, with many settling within the Imperium and attaining full status as citizens. As such, they subordinate themselves to Imperial authority, although they have remained culturally separated from human society. Aslan serve in the Imperial armed forces; they achieve nobility; they pay taxes; they run businesses. See also Aslan Border Wars, Aslan Hierate. Aslan Society The Aslan are a warrior race, proud, noble, and devoted to those in authority above them. An individual Aslan is usually a member of a family of from 2 to 12 individuals under a patriarchal leader. Several families will combine into a pride with one dominant family. A number of prides form a clan, with a dominant pride. Aside from military organisations and the ruling council (within the Hierate), the clan is the highest socio-political unit among the Aslan. A deep-seated territorial instinct causes the aslan to have an inordinate (from a human standpoint) concern with land. For male Aslan, owning land is a major goal in life. An Aslan's stature is determined by the amount of land he (or her husband) controls, or by the amount of land owned by any higher lord the Aslan may be vassal to. The lowest classes of Aslan are landless, and provide the farmers, labourers, craftsmen, and factory workers. A holder of a large territory will often grant authority over it to vassals (usually sons, brothers, or male relatives by marriage) who administer the land in his name. The sexes have very different roles in Aslan society. Males (in all but the lower classes) are concerned mostly with military operations, acquisition of territory, and political affairs. Females are concerned with trade, industry, and the accumulation of knowledge. Upper class males have little conception of money and are literally incapable of functioning in a technological society without aid, so they are thus seldom encountered without the supervision of a wife, mother, or other female relative or employer. For instance, a typical Aslan mercenary unit will be organised by a wealthy married female, who will then assign its operation, for a share of the proceeds, to an unmarried female relative. The battle commander and most of the troops will be unmarried males (many of them also relatives) hired with the promise of land grants (and the opportunity to gain honour and reputation in combat); however, staff, operations, supply, and intelligence officers will generally be female. The extremely deadly nature of any combat between Aslan has led to a rigid, ritualised pattern of behaviour designed to reduce conflict. Aslan are very polite, and while most have learnt to be patient with non-Aslan, accidental fights still occur. Disputes between individuals are handled by the patriarchs; disputes between families are handled by the pride leaders; disputes between prides are handled by clan leaders.



Aslan Border Wars

(-1118 to 380) A series of conflicts between various Aslan clans and human systems as the Aslan expanded toward already settled human territory. The Aslan achieved jump drive late(-1999) and proceeded to expand into available territory in their region of space. Contacts along their trailing border necessarily resulted in friction with the human systems in that region. Because the Long Night was already well under way by the time the Aslan encountered humans, there was no central human government to resist Aslan attacks. Since there was no united Aslan authority either, the sides were fairly matched, and numerous small wars erupted between Aslan clans and human splinter states, with alliances between the various powers constantly forming and dissolving. The border between human and Aslan space remained relatively constant, with a few systems changing hands after each war. At this time some clans also launched raids into the interior of the former Imperial domains, where they conquered and settled worlds as much as 40 parsecs beyond the border. Once the Third Imperium expanded into the region(circa 200), its superior organisation and technology gradually put an end to the Aslan threat. The final treaties, known as the Peace of Ftahalr, were negotiated with all the major clans. They established a buffer zone about 30 parsecs wide between the Imperial border and the region of Aslan control. There has been no war since then(380), although the Solomani have violated portions of the zone and incorporated it into their boundaries.

See also Aslan Hierate.

Aslan Calender

The Aslan calender is based on the period of Kuzu (the Aslan homeworld) around Tyeyo, its star. The Aslan ftahea (year) is 319.98 standard days in length.

See also Aslan Border Wars, Aslan Hierate, Kuzu.

Aslan Hierate

Interstellar, multisector government of the many Aslan clans. Aslan society centres on the clan. Within the Hierate, the family structure of the Aslan and the governmental structure are the same. The highest governmental functions are performed by a council of twenty-nine clan leaders chosen from amongst the most powerful clans. The 29(as they are known) have a quasireligious status and represent the essential unity of the Aslan race. To be chosen one of the "the 29" is the highest honour to which an Aslan can aspire. The 29 meet continuously on Kuzu to adjudicate interclan disputes and decide matters of group policy. No member of the 29 speaks for the Hierate as a whole, nor does the whole 29. There are no Hierate armed forces; each clan has its own, and rarely act in concert with those of other clans. The Hierate itself can call upon military forces only in so far as the clans themselves agree to provide such forces. Even the minor forces conveying the 29's decisions are actually under the control of individual clan leaders.